Diff

Xbox vs Wispr Flow

55 token-level differences between these two design systems.

Role tokens
Background
#0e0e10 #ffffeb
Text
#ffffff #1a1a1a
Brand
#107c10 #f0d7ff
Border
rgba(255, 255, 255, 0.10) #1a1a1a4d
Display font
Segoe UI Display EB Garamond
Body size
16px 16px
colors 48 changed
~ bg #0e0e10 #ffffeb
~ surface #1a1a1c #034f46
~ brand #107c10 #f0d7ff
~ on-brand #ffffff #1a1a1a
~ text #ffffff #1a1a1a
~ text-muted #a8a8a8 #666666
~ text-soft #787878 #888888
~ border rgba(255, 255, 255, 0.10) #1a1a1a4d
~ border-strong rgba(255, 255, 255, 0.20) #1a1a1a80
~ success #107c10 #114e0b
~ warning #ffa61a #5e5515
~ danger #ff4757 #7f1c34
+ bg-dark #e4e4d0
+ surface-soft #e4e4d0
+ text-darkest #111111
+ on-surface #ffffeb
+ brand-ink #1a1a1a
+ accent-glow #ffa946
+ accent-fathom #034f46
+ accent-pulse #7f1c34
+ border-soft #1a1a1a1a
+ white #ffffff
+ shadow-card rgba(26,26,15,0.05)
+ shadow-elev rgba(26,26,15,0.10)
+ scrim rgba(17,17,10,0.50)
+ success-soft #cef5ca
+ warning-soft #fcf8d8
+ danger-soft #f8e4e4
+ focus-state #2d62ff
bg-deep #040405
bg-section #1a1a1c
bg-elev #222226
surface-strong #2a2a2e
surface-translucent rgba(14, 14, 16, 0.85)
brand-hover #16a316
brand-pressed #0c5e0c
brand-deep #08440a
brand-tint rgba(16, 124, 16, 0.20)
text-strong #ffffff
text-faint #5a5a5a
text-on-brand #ffffff
link #3aaa3a
link-hover #16a316
selected-bg rgba(16, 124, 16, 0.20)
border-brand #107c10
game-pass-yellow #ffd71a
game-pass-yellow-deep #cc9f00
info #0078d4
typography 5 changed
~ display {"family":"Segoe UI Display","size":96} {"family":"EB Garamond","size":120}
~ h1 {"family":"Segoe UI Display","size":40} {"family":"EB Garamond","size":48}
~ h2 {"family":"Segoe UI Display","size":32} {"family":"EB Garamond","size":36}
~ body {"family":"Inter","size":16} {"family":"Figtree","size":16}
~ label {"family":"Cascadia Code","size":13} {"family":"SFMono-Regular","size":13}
radius identical
No differences.
spacing 2 changed
~ lg 24px 32px
~ xl 40px 64px
↻ Swap direction · Wispr Flow → Xbox