Wispr Flow vs Xbox
55 token-level differences between these two design systems.
Background
#ffffeb → #0e0e10 Text
#1a1a1a → #ffffff Brand
#f0d7ff → #107c10 Border
#1a1a1a4d → rgba(255, 255, 255, 0.10) Display font
EB Garamond → Segoe UI Display Body size
16px → 16px colors 48 changed
~
bg #ffffeb → #0e0e10 ~
surface #034f46 → #1a1a1c ~
text #1a1a1a → #ffffff ~
text-muted #666666 → #a8a8a8 ~
text-soft #888888 → #787878 ~
brand #f0d7ff → #107c10 ~
on-brand #1a1a1a → #ffffff ~
border #1a1a1a4d → rgba(255, 255, 255, 0.10) ~
border-strong #1a1a1a80 → rgba(255, 255, 255, 0.20) ~
success #114e0b → #107c10 ~
warning #5e5515 → #ffa61a ~
danger #7f1c34 → #ff4757 +
bg-deep #040405 +
bg-section #1a1a1c +
bg-elev #222226 +
surface-strong #2a2a2e +
surface-translucent rgba(14, 14, 16, 0.85) +
brand-hover #16a316 +
brand-pressed #0c5e0c +
brand-deep #08440a +
brand-tint rgba(16, 124, 16, 0.20) +
text-strong #ffffff +
text-faint #5a5a5a +
text-on-brand #ffffff +
link #3aaa3a +
link-hover #16a316 +
selected-bg rgba(16, 124, 16, 0.20) +
border-brand #107c10 +
game-pass-yellow #ffd71a +
game-pass-yellow-deep #cc9f00 +
info #0078d4 −
bg-dark #e4e4d0 −
surface-soft #e4e4d0 −
text-darkest #111111 −
on-surface #ffffeb −
brand-ink #1a1a1a −
accent-glow #ffa946 −
accent-fathom #034f46 −
accent-pulse #7f1c34 −
border-soft #1a1a1a1a −
white #ffffff −
shadow-card rgba(26,26,15,0.05) −
shadow-elev rgba(26,26,15,0.10) −
scrim rgba(17,17,10,0.50) −
success-soft #cef5ca −
warning-soft #fcf8d8 −
danger-soft #f8e4e4 −
focus-state #2d62ff typography 5 changed
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display {"family":"EB Garamond","size":120} → {"family":"Segoe UI Display","size":96} ~
h1 {"family":"EB Garamond","size":48} → {"family":"Segoe UI Display","size":40} ~
h2 {"family":"EB Garamond","size":36} → {"family":"Segoe UI Display","size":32} ~
body {"family":"Figtree","size":16} → {"family":"Inter","size":16} ~
label {"family":"SFMono-Regular","size":13} → {"family":"Cascadia Code","size":13} radius identical
No differences.
spacing 2 changed
~
lg 32px → 24px ~
xl 64px → 40px