Xbox vs Obsidian
50 token-level differences between these two design systems.
Background
#0e0e10 → #0f0f0f Text
#ffffff → #eeeeee Brand
#107c10 → #7c3aed Border
rgba(255, 255, 255, 0.10) → #2a2a2a Display font
Segoe UI Display → Inter Body size
16px → 16px colors 44 changed
~
bg #0e0e10 → #0f0f0f ~
bg-deep #040405 → #0a0a0a ~
surface #1a1a1c → #161616 ~
brand #107c10 → #7c3aed ~
brand-hover #16a316 → #6d28d9 ~
text #ffffff → #eeeeee ~
text-muted #a8a8a8 → #a3a3a3 ~
text-faint #5a5a5a → #737373 ~
border rgba(255, 255, 255, 0.10) → #2a2a2a ~
border-strong rgba(255, 255, 255, 0.20) → #3a3a3a ~
border-brand #107c10 → #7c3aed ~
success #107c10 → #4ade80 ~
warning #ffa61a → #fbbf24 ~
danger #ff4757 → #f87171 ~
info #0078d4 → #a78bfa +
surface-elev #1f1f1f +
surface-hover #262626 +
text-secondary #b0b0b0 +
brand-active #5b21b6 +
brand-text #a78bfa +
brand-text-hover #c4b5fd +
brand-soft #2a1a4a +
border-soft #1f1f1f +
shadow-ambient rgba(0,0,0,0.40) +
shadow-card rgba(0,0,0,0.50) +
shadow-modal rgba(0,0,0,0.70) +
scrim rgba(0,0,0,0.65) +
success-soft #14321f +
warning-soft #33270a +
danger-soft #3a1717 −
bg-section #1a1a1c −
bg-elev #222226 −
surface-strong #2a2a2e −
surface-translucent rgba(14, 14, 16, 0.85) −
brand-pressed #0c5e0c −
brand-deep #08440a −
brand-tint rgba(16, 124, 16, 0.20) −
text-soft #787878 −
text-on-brand #ffffff −
link #3aaa3a −
link-hover #16a316 −
selected-bg rgba(16, 124, 16, 0.20) −
game-pass-yellow #ffd71a −
game-pass-yellow-deep #cc9f00 typography 4 changed
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display {"family":"Segoe UI Display","size":96} → {"family":"Inter","size":60} ~
h1 {"family":"Segoe UI Display","size":40} → {"family":"Inter","size":40} ~
h2 {"family":"Segoe UI Display","size":32} → {"family":"Inter","size":32} ~
label {"family":"Cascadia Code","size":13} → {"family":"SFMono-Regular","size":13} radius identical
No differences.
spacing 2 changed
~
lg 24px → 32px ~
xl 40px → 64px