Obsidian vs Xbox
50 token-level differences between these two design systems.
Background
#0f0f0f → #0e0e10 Text
#eeeeee → #ffffff Brand
#7c3aed → #107c10 Border
#2a2a2a → rgba(255, 255, 255, 0.10) Display font
Inter → Segoe UI Display Body size
16px → 16px colors 44 changed
~
bg #0f0f0f → #0e0e10 ~
bg-deep #0a0a0a → #040405 ~
surface #161616 → #1a1a1c ~
text #eeeeee → #ffffff ~
text-muted #a3a3a3 → #a8a8a8 ~
text-faint #737373 → #5a5a5a ~
brand #7c3aed → #107c10 ~
brand-hover #6d28d9 → #16a316 ~
border #2a2a2a → rgba(255, 255, 255, 0.10) ~
border-strong #3a3a3a → rgba(255, 255, 255, 0.20) ~
border-brand #7c3aed → #107c10 ~
success #4ade80 → #107c10 ~
warning #fbbf24 → #ffa61a ~
danger #f87171 → #ff4757 ~
info #a78bfa → #0078d4 +
bg-section #1a1a1c +
bg-elev #222226 +
surface-strong #2a2a2e +
surface-translucent rgba(14, 14, 16, 0.85) +
brand-pressed #0c5e0c +
brand-deep #08440a +
brand-tint rgba(16, 124, 16, 0.20) +
text-soft #787878 +
text-on-brand #ffffff +
link #3aaa3a +
link-hover #16a316 +
selected-bg rgba(16, 124, 16, 0.20) +
game-pass-yellow #ffd71a +
game-pass-yellow-deep #cc9f00 −
surface-elev #1f1f1f −
surface-hover #262626 −
text-secondary #b0b0b0 −
brand-active #5b21b6 −
brand-text #a78bfa −
brand-text-hover #c4b5fd −
brand-soft #2a1a4a −
border-soft #1f1f1f −
shadow-ambient rgba(0,0,0,0.40) −
shadow-card rgba(0,0,0,0.50) −
shadow-modal rgba(0,0,0,0.70) −
scrim rgba(0,0,0,0.65) −
success-soft #14321f −
warning-soft #33270a −
danger-soft #3a1717 typography 4 changed
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display {"family":"Inter","size":60} → {"family":"Segoe UI Display","size":96} ~
h1 {"family":"Inter","size":40} → {"family":"Segoe UI Display","size":40} ~
h2 {"family":"Inter","size":32} → {"family":"Segoe UI Display","size":32} ~
label {"family":"SFMono-Regular","size":13} → {"family":"Cascadia Code","size":13} radius identical
No differences.
spacing 2 changed
~
lg 32px → 24px ~
xl 64px → 40px