Diff

Xbox vs fal

45 token-level differences between these two design systems.

Role tokens
Background
#0e0e10 #ffffff
Text
#ffffff #000000
Brand
#107c10 #252527
Border
rgba(255, 255, 255, 0.10) #e5e7eb
Display font
Segoe UI Display focal
Body size
16px 16px
colors 38 changed
~ bg #0e0e10 #ffffff
~ surface #1a1a1c #ffffff
~ brand #107c10 #252527
~ brand-hover #16a316 #0a0a0a
~ on-brand #ffffff #fafafa
~ text #ffffff #000000
~ text-muted #a8a8a8 #6b7280
~ text-faint #5a5a5a #9ca3af
~ border rgba(255, 255, 255, 0.10) #e5e7eb
~ border-strong rgba(255, 255, 255, 0.20) #d1d5db
~ success #107c10 #16a34a
~ warning #ffa61a #d97706
~ danger #ff4757 #dc2626
~ info #0078d4 #2563eb
+ bg-soft #fafafa
+ surface-elevated #ffffff
+ surface-dark #0a0a0a
+ surface-soft #f5f5f5
+ text-body #1b1b1d
+ text-on-dark #fafafa
+ border-soft #f0f0f0
bg-deep #040405
bg-section #1a1a1c
bg-elev #222226
surface-strong #2a2a2e
surface-translucent rgba(14, 14, 16, 0.85)
brand-pressed #0c5e0c
brand-deep #08440a
brand-tint rgba(16, 124, 16, 0.20)
text-strong #ffffff
text-soft #787878
text-on-brand #ffffff
link #3aaa3a
link-hover #16a316
selected-bg rgba(16, 124, 16, 0.20)
border-brand #107c10
game-pass-yellow #ffd71a
game-pass-yellow-deep #cc9f00
typography 5 changed
~ display {"family":"Segoe UI Display","size":96} {"family":"focal","size":120}
~ h1 {"family":"Segoe UI Display","size":40} {"family":"focal","size":40}
~ h2 {"family":"Segoe UI Display","size":32} {"family":"focal","size":32}
~ body {"family":"Inter","size":16} {"family":"publicSansRounded","size":16}
~ label {"family":"Cascadia Code","size":13} {"family":"SFMono-Regular","size":13}
radius identical
No differences.
spacing 2 changed
~ lg 24px 32px
~ xl 40px 64px
↻ Swap direction · fal → Xbox