fal vs Xbox
45 token-level differences between these two design systems.
Background
#ffffff → #0e0e10 Text
#000000 → #ffffff Brand
#252527 → #107c10 Border
#e5e7eb → rgba(255, 255, 255, 0.10) Display font
focal → Segoe UI Display Body size
16px → 16px colors 38 changed
~
bg #ffffff → #0e0e10 ~
surface #ffffff → #1a1a1c ~
text #000000 → #ffffff ~
text-muted #6b7280 → #a8a8a8 ~
text-faint #9ca3af → #5a5a5a ~
brand #252527 → #107c10 ~
brand-hover #0a0a0a → #16a316 ~
on-brand #fafafa → #ffffff ~
border #e5e7eb → rgba(255, 255, 255, 0.10) ~
border-strong #d1d5db → rgba(255, 255, 255, 0.20) ~
success #16a34a → #107c10 ~
warning #d97706 → #ffa61a ~
danger #dc2626 → #ff4757 ~
info #2563eb → #0078d4 +
bg-deep #040405 +
bg-section #1a1a1c +
bg-elev #222226 +
surface-strong #2a2a2e +
surface-translucent rgba(14, 14, 16, 0.85) +
brand-pressed #0c5e0c +
brand-deep #08440a +
brand-tint rgba(16, 124, 16, 0.20) +
text-strong #ffffff +
text-soft #787878 +
text-on-brand #ffffff +
link #3aaa3a +
link-hover #16a316 +
selected-bg rgba(16, 124, 16, 0.20) +
border-brand #107c10 +
game-pass-yellow #ffd71a +
game-pass-yellow-deep #cc9f00 −
bg-soft #fafafa −
surface-elevated #ffffff −
surface-dark #0a0a0a −
surface-soft #f5f5f5 −
text-body #1b1b1d −
text-on-dark #fafafa −
border-soft #f0f0f0 typography 5 changed
~
display {"family":"focal","size":120} → {"family":"Segoe UI Display","size":96} ~
h1 {"family":"focal","size":40} → {"family":"Segoe UI Display","size":40} ~
h2 {"family":"focal","size":32} → {"family":"Segoe UI Display","size":32} ~
body {"family":"publicSansRounded","size":16} → {"family":"Inter","size":16} ~
label {"family":"SFMono-Regular","size":13} → {"family":"Cascadia Code","size":13} radius identical
No differences.
spacing 2 changed
~
lg 32px → 24px ~
xl 64px → 40px