Diff

Xbox vs dYdX

54 token-level differences between these two design systems.

Role tokens
Background
#0e0e10 #000000
Text
#ffffff #fafafd
Brand
#107c10 #7774ff
Border
rgba(255, 255, 255, 0.10) #1f1f24
Display font
Segoe UI Display Satoshi
Body size
16px 16px
colors 47 changed
~ bg #0e0e10 #000000
~ surface #1a1a1c #0a0a0a
~ surface-strong #2a2a2e #131316
~ brand #107c10 #7774ff
~ brand-hover #16a316 #8e8bff
~ text #ffffff #fafafd
~ text-muted #a8a8a8 #8a8a96
~ link #3aaa3a #7774ff
~ link-hover #16a316 #8e8bff
~ border rgba(255, 255, 255, 0.10) #1f1f24
~ border-strong rgba(255, 255, 255, 0.20) #33333c
~ border-brand #107c10 #7774ff
+ bg-elev-1 #0a0a0a
+ bg-elev-2 #131316
+ bg-elev-3 #1c1c20
+ text-body #c8c8d2
+ text-subtle #5a5a64
+ brand-active #605df0
+ brand-soft #7774ff1a
+ brand-glow rgba(119,116,255,0.40)
+ border-soft #131316
+ semantic-up #26c486
+ semantic-up-soft #26c4861a
+ semantic-down #ff5a5a
+ semantic-down-soft #ff5a5a1a
+ semantic-warning #f5b945
+ semantic-info #7774ff
+ focus-ring rgba(119,116,255,0.55)
+ scrim rgba(0,0,0,0.80)
bg-deep #040405
bg-section #1a1a1c
bg-elev #222226
surface-translucent rgba(14, 14, 16, 0.85)
brand-pressed #0c5e0c
brand-deep #08440a
brand-tint rgba(16, 124, 16, 0.20)
text-strong #ffffff
text-soft #787878
text-faint #5a5a5a
text-on-brand #ffffff
selected-bg rgba(16, 124, 16, 0.20)
game-pass-yellow #ffd71a
game-pass-yellow-deep #cc9f00
success #107c10
warning #ffa61a
danger #ff4757
info #0078d4
typography 5 changed
~ display {"family":"Segoe UI Display","size":96} {"family":"Satoshi","size":60}
~ h1 {"family":"Segoe UI Display","size":40} {"family":"Satoshi","size":40}
~ h2 {"family":"Segoe UI Display","size":32} {"family":"Satoshi","size":32}
~ body {"family":"Inter","size":16} {"family":"Satoshi","size":16}
~ label {"family":"Cascadia Code","size":13} {"family":"SFMono-Regular","size":13}
radius identical
No differences.
spacing 2 changed
~ lg 24px 32px
~ xl 40px 64px
↻ Swap direction · dYdX → Xbox