dYdX vs Xbox
54 token-level differences between these two design systems.
Background
#000000 → #0e0e10 Text
#fafafd → #ffffff Brand
#7774ff → #107c10 Border
#1f1f24 → rgba(255, 255, 255, 0.10) Display font
Satoshi → Segoe UI Display Body size
16px → 16px colors 47 changed
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bg #000000 → #0e0e10 ~
surface #0a0a0a → #1a1a1c ~
surface-strong #131316 → #2a2a2e ~
text #fafafd → #ffffff ~
text-muted #8a8a96 → #a8a8a8 ~
brand #7774ff → #107c10 ~
brand-hover #8e8bff → #16a316 ~
border #1f1f24 → rgba(255, 255, 255, 0.10) ~
border-strong #33333c → rgba(255, 255, 255, 0.20) ~
border-brand #7774ff → #107c10 ~
link #7774ff → #3aaa3a ~
link-hover #8e8bff → #16a316 +
bg-deep #040405 +
bg-section #1a1a1c +
bg-elev #222226 +
surface-translucent rgba(14, 14, 16, 0.85) +
brand-pressed #0c5e0c +
brand-deep #08440a +
brand-tint rgba(16, 124, 16, 0.20) +
text-strong #ffffff +
text-soft #787878 +
text-faint #5a5a5a +
text-on-brand #ffffff +
selected-bg rgba(16, 124, 16, 0.20) +
game-pass-yellow #ffd71a +
game-pass-yellow-deep #cc9f00 +
success #107c10 +
warning #ffa61a +
danger #ff4757 +
info #0078d4 −
bg-elev-1 #0a0a0a −
bg-elev-2 #131316 −
bg-elev-3 #1c1c20 −
text-body #c8c8d2 −
text-subtle #5a5a64 −
brand-active #605df0 −
brand-soft #7774ff1a −
brand-glow rgba(119,116,255,0.40) −
border-soft #131316 −
semantic-up #26c486 −
semantic-up-soft #26c4861a −
semantic-down #ff5a5a −
semantic-down-soft #ff5a5a1a −
semantic-warning #f5b945 −
semantic-info #7774ff −
focus-ring rgba(119,116,255,0.55) −
scrim rgba(0,0,0,0.80) typography 5 changed
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display {"family":"Satoshi","size":60} → {"family":"Segoe UI Display","size":96} ~
h1 {"family":"Satoshi","size":40} → {"family":"Segoe UI Display","size":40} ~
h2 {"family":"Satoshi","size":32} → {"family":"Segoe UI Display","size":32} ~
body {"family":"Satoshi","size":16} → {"family":"Inter","size":16} ~
label {"family":"SFMono-Regular","size":13} → {"family":"Cascadia Code","size":13} radius identical
No differences.
spacing 2 changed
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lg 32px → 24px ~
xl 64px → 40px