Obsidian vs Segment
60 token-level differences between these two design systems.
Background
#0f0f0f → #ffffff Text
#eeeeee → #000d25 Brand
#7c3aed → #1866ee Border
#2a2a2a → #e1e3ea Display font
Inter → Whitney SSm A Body size
16px → 16px colors 49 changed
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bg #0f0f0f → #ffffff ~
surface #161616 → #ffffff ~
surface-elev #1f1f1f → #0a1838 ~
text #eeeeee → #000d25 ~
text-strong #ffffff → #000817 ~
text-muted #a3a3a3 → #525463 ~
brand #7c3aed → #1866ee ~
brand-hover #6d28d9 → #0e58d9 ~
brand-active #5b21b6 → #0844a8 ~
brand-soft #2a1a4a → #e3eefe ~
border #2a2a2a → #e1e3ea ~
border-soft #1f1f1f → #f0f1f5 ~
border-strong #3a3a3a → #cdd0da ~
shadow-card rgba(0,0,0,0.50) → rgba(0,13,37,0.06) ~
scrim rgba(0,0,0,0.65) → rgba(0,13,37,0.62) ~
success #4ade80 → #0a8754 ~
success-soft #14321f → #dff5ea ~
warning #fbbf24 → #a35316 ~
warning-soft #33270a → #fff3dc ~
danger #f87171 → #c0322a ~
danger-soft #3a1717 → #fde6e3 ~
info #a78bfa → #1866ee +
bg-dark #000d25 +
bg-soft #f4f4f4 +
bg-cool #f6f9fb +
surface-dark #000d25 +
brand-pale #cfdcfb +
brand-deep #0263e0 +
text-soft #7a7d8b +
text-on-brand #ffffff +
text-on-dark #ffffff +
text-on-dark-muted rgba(255,255,255,0.72) +
link #0263e0 +
link-hover #0844a8 +
link-on-dark #62aef8 +
border-on-dark rgba(255,255,255,0.14) +
badge-bg #e3eefe +
badge-text #0844a8 +
shadow-elev rgba(0,13,37,0.12) −
bg-deep #0a0a0a −
surface-hover #262626 −
text-secondary #b0b0b0 −
text-faint #737373 −
brand-text #a78bfa −
brand-text-hover #c4b5fd −
on-brand #ffffff −
border-brand #7c3aed −
shadow-ambient rgba(0,0,0,0.40) −
shadow-modal rgba(0,0,0,0.70) typography 5 changed
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display {"family":"Inter","size":60} → {"family":"Whitney SSm A","size":72} ~
h1 {"family":"Inter","size":40} → {"family":"Whitney SSm A","size":40} ~
h2 {"family":"Inter","size":32} → {"family":"Whitney SSm A","size":32} ~
body {"family":"Inter","size":16} → {"family":"Whitney SSm A","size":16} ~
label {"family":"SFMono-Regular","size":13} → {"family":"Operator Mono","size":11} radius 2 changed
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button 8px → 6px ~
card 12px → 8px spacing 4 changed
~
xs 0px → 4px ~
sm 4px → 8px ~
md 12px → 16px ~
xl 64px → 48px