NVIDIA vs Wispr Flow
55 token-level differences between these two design systems.
Background
#ffffff → #ffffeb Text
#000000 → #1a1a1a Brand
#76b900 → #f0d7ff Border
#cccccc → #1a1a1a4d Display font
NVIDIA-EMEA → EB Garamond Body size
16px → 16px colors 47 changed
~
bg #ffffff → #ffffeb ~
surface #ffffff → #034f46 ~
surface-soft #f7f7f7 → #e4e4d0 ~
text #000000 → #1a1a1a ~
text-muted #757575 → #666666 ~
text-soft #898989 → #888888 ~
brand #76b900 → #f0d7ff ~
on-brand #000000 → #1a1a1a ~
border #cccccc → #1a1a1a4d ~
border-strong #5e5e5e → #1a1a1a80 ~
border-soft #e0e0e0 → #1a1a1a1a ~
scrim rgba(0,0,0,0.6) → rgba(17,17,10,0.50) ~
success #3f8500 → #114e0b ~
success-soft #e8f3d3 → #cef5ca ~
warning #df6500 → #5e5515 ~
warning-soft #feeeb2 → #fcf8d8 ~
danger #e52020 → #7f1c34 ~
danger-soft #fce4e4 → #f8e4e4 +
bg-dark #e4e4d0 +
text-darkest #111111 +
on-surface #ffffeb +
brand-ink #1a1a1a +
accent-glow #ffa946 +
accent-fathom #034f46 +
accent-pulse #7f1c34 +
white #ffffff +
shadow-card rgba(26,26,15,0.05) +
shadow-elev rgba(26,26,15,0.10) +
focus-state #2d62ff −
bg-hero #000000 −
surface-dark #000000 −
surface-dark-elev #1a1a1a −
text-strong #000000 −
text-body #1a1a1a −
text-faint #a7a7a7 −
text-on-dark #ffffff −
text-on-dark-mute rgba(255,255,255,0.7) −
brand-active #5a8d00 −
brand-pale #bff230 −
link #0046a4 −
link-hover #0033b8 −
hero-overlay rgba(0,0,0,0.5) −
warning-bright #ef9100 −
danger-deep #650b0b −
accent-purple #952fc6 −
accent-purple-deep #4d1368 −
accent-purple-pale #f9d4ff typography 5 changed
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display {"family":"NVIDIA-EMEA","size":72} → {"family":"EB Garamond","size":120} ~
h1 {"family":"NVIDIA-EMEA","size":40} → {"family":"EB Garamond","size":48} ~
h2 {"family":"NVIDIA-EMEA","size":32} → {"family":"EB Garamond","size":36} ~
body {"family":"NVIDIA-EMEA","size":16} → {"family":"Figtree","size":16} ~
label {"family":"NVIDIA Sans Mono","size":11} → {"family":"SFMono-Regular","size":13} radius 2 changed
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button 2px → 8px ~
card 14px → 12px spacing 1 changed
~
xs 2px → 0px