Zed vs NVIDIA
63 token-level differences between these two design systems.
Background
#f5f5f3 → #ffffff Text
#393d45 → #000000 Brand
#004edb → #76b900 Border
#e2e2de → #cccccc Display font
IBM Plex Serif → NVIDIA-EMEA Body size
16px → 16px colors 55 changed
~
bg #f5f5f3 → #ffffff ~
text #393d45 → #000000 ~
text-strong #16181d → #000000 ~
brand #004edb → #76b900 ~
on-brand #ffffff → #000000 ~
link #004edb → #0046a4 ~
link-hover #003fb5 → #0033b8 ~
border #e2e2de → #cccccc ~
border-strong #d4d4ce → #5e5e5e +
bg-hero #000000 +
surface #ffffff +
surface-soft #f7f7f7 +
surface-dark #000000 +
surface-dark-elev #1a1a1a +
text-body #1a1a1a +
text-muted #757575 +
text-soft #898989 +
text-faint #a7a7a7 +
text-on-dark #ffffff +
text-on-dark-mute rgba(255,255,255,0.7) +
brand-active #5a8d00 +
brand-pale #bff230 +
border-soft #e0e0e0 +
scrim rgba(0,0,0,0.6) +
hero-overlay rgba(0,0,0,0.5) +
success #3f8500 +
success-soft #e8f3d3 +
warning #df6500 +
warning-bright #ef9100 +
warning-soft #feeeb2 +
danger #e52020 +
danger-deep #650b0b +
danger-soft #fce4e4 +
accent-purple #952fc6 +
accent-purple-deep #4d1368 +
accent-purple-pale #f9d4ff −
bg-100 #ffffff −
bg-200 #eeede9 −
bg-300 #e7e6e1 −
surface-card #ffffff −
surface-code #1a1b1e −
text-200 #5a5e66 −
text-300 #6b6f78 −
text-400 #86888f −
brand-hover #003fb5 −
brand-soft rgba(0,78,219,0.08) −
cta-secondary-bg #ffffff −
cta-secondary-text #16181d −
border-focus #004edb −
code-bg #1a1b1e −
code-text #e6e6e3 −
semantic-success #2e7d32 −
semantic-warning #b54708 −
semantic-danger #c01919 −
semantic-info #004edb typography 5 changed
~
display {"family":"IBM Plex Serif","size":72} → {"family":"NVIDIA-EMEA","size":72} ~
h1 {"family":"IBM Plex Serif","size":48} → {"family":"NVIDIA-EMEA","size":40} ~
h2 {"family":"IBM Plex Serif","size":36} → {"family":"NVIDIA-EMEA","size":32} ~
body {"family":"writer","size":16} → {"family":"NVIDIA-EMEA","size":16} ~
label {"family":"writer-mono","size":13} → {"family":"NVIDIA Sans Mono","size":11} radius 2 changed
~
button 6px → 2px ~
card 8px → 14px spacing 1 changed
~
xs 0px → 2px