Xbox vs Sourcegraph
51 token-level differences between these two design systems.
Background
#0e0e10 → #1a1817 Text
#ffffff → #ededed Brand
#107c10 → #f34e3f Border
rgba(255, 255, 255, 0.10) → #34302d Display font
Segoe UI Display → PolySans Body size
16px → 16px colors 43 changed
~
bg #0e0e10 → #1a1817 ~
bg-elev #222226 → #252321 ~
surface #1a1a1c → #222222 ~
surface-strong #2a2a2e → #2c2a28 ~
brand #107c10 → #f34e3f ~
brand-hover #16a316 → #ff6354 ~
text #ffffff → #ededed ~
text-muted #a8a8a8 → #a0a0a0 ~
text-soft #787878 → #b8b8b8 ~
text-faint #5a5a5a → #7a7672 ~
link #3aaa3a → #f34e3f ~
link-hover #16a316 → #ff6354 ~
border rgba(255, 255, 255, 0.10) → #34302d ~
border-strong rgba(255, 255, 255, 0.20) → #48433f +
bg-soft #211f1d +
surface-soft #1f1d1c +
brand-emphasis #d63b2d +
brand-soft rgba(243, 78, 63, 0.12) +
brand-soft-fg #ff7a6e +
border-soft #2a2724 +
focus-ring #f34e3f +
semantic-success #4ec77f +
semantic-warning #e0a64b +
semantic-danger #f34e3f +
semantic-info #5aa9f0 +
diff-add-bg rgba(78, 199, 127, 0.14) +
diff-remove-bg rgba(243, 78, 63, 0.14) +
shadow-tint rgba(0, 0, 0, 0.55) −
bg-deep #040405 −
bg-section #1a1a1c −
surface-translucent rgba(14, 14, 16, 0.85) −
brand-pressed #0c5e0c −
brand-deep #08440a −
brand-tint rgba(16, 124, 16, 0.20) −
text-on-brand #ffffff −
selected-bg rgba(16, 124, 16, 0.20) −
border-brand #107c10 −
game-pass-yellow #ffd71a −
game-pass-yellow-deep #cc9f00 −
success #107c10 −
warning #ffa61a −
danger #ff4757 −
info #0078d4 typography 5 changed
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display {"family":"Segoe UI Display","size":96} → {"family":"PolySans","size":80} ~
h1 {"family":"Segoe UI Display","size":40} → {"family":"PolySans","size":48} ~
h2 {"family":"Segoe UI Display","size":32} → {"family":"PolySans","size":36} ~
body {"family":"Inter","size":16} → {"family":"PolySans","size":16} ~
label {"family":"Cascadia Code","size":13} → {"family":"SFMono-Regular","size":13} radius 1 changed
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card 12px → 24px spacing 2 changed
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lg 24px → 32px ~
xl 40px → 64px