Diff

Xbox vs Shortwave

45 token-level differences between these two design systems.

Role tokens
Background
#0e0e10 #0c0e16
Text
#ffffff #ffffff
Brand
#107c10 #356aff
Border
rgba(255, 255, 255, 0.10) rgba(255,255,255,0.08)
Display font
Segoe UI Display Poppins
Body size
16px 16px
colors 39 changed
~ bg #0e0e10 #0c0e16
~ bg-elev #222226 #11141d
~ surface #1a1a1c #161922
~ brand #107c10 #356aff
~ brand-hover #16a316 #2a59e6
~ brand-tint rgba(16, 124, 16, 0.20) rgba(53,106,255,0.12)
~ text-muted #a8a8a8 #9aa3b8
~ text-soft #787878 #c4cad8
~ border rgba(255, 255, 255, 0.10) rgba(255,255,255,0.08)
~ border-strong rgba(255, 255, 255, 0.20) rgba(255,255,255,0.16)
~ success #107c10 #3ecf8e
~ warning #ffa61a #f0b429
~ danger #ff4757 #ff5c5c
~ info #0078d4 #356aff
+ surface-elev #1d212c
+ brand-soft #7d9bff
+ border-soft rgba(255,255,255,0.04)
+ shadow-ambient rgba(0,0,0,0.32)
+ shadow-elev rgba(0,0,0,0.48)
+ shadow-brand rgba(53,106,255,0.30)
+ scrim rgba(6,7,12,0.72)
+ success-soft rgba(62,207,142,0.14)
+ warning-soft rgba(240,180,41,0.14)
+ danger-soft rgba(255,92,92,0.14)
+ info-soft rgba(53,106,255,0.14)
bg-deep #040405
bg-section #1a1a1c
surface-strong #2a2a2e
surface-translucent rgba(14, 14, 16, 0.85)
brand-pressed #0c5e0c
brand-deep #08440a
text-faint #5a5a5a
text-on-brand #ffffff
link #3aaa3a
link-hover #16a316
selected-bg rgba(16, 124, 16, 0.20)
border-brand #107c10
game-pass-yellow #ffd71a
game-pass-yellow-deep #cc9f00
typography 4 changed
~ display {"family":"Segoe UI Display","size":96} {"family":"Poppins","size":64}
~ h1 {"family":"Segoe UI Display","size":40} {"family":"Poppins","size":40}
~ h2 {"family":"Segoe UI Display","size":32} {"family":"Poppins","size":32}
~ label {"family":"Cascadia Code","size":13} {"family":"SFMono-Regular","size":13}
radius identical
No differences.
spacing 2 changed
~ lg 24px 32px
~ xl 40px 64px
↻ Swap direction · Shortwave → Xbox