Xbox vs Shortwave
45 token-level differences between these two design systems.
Background
#0e0e10 → #0c0e16 Text
#ffffff → #ffffff Brand
#107c10 → #356aff Border
rgba(255, 255, 255, 0.10) → rgba(255,255,255,0.08) Display font
Segoe UI Display → Poppins Body size
16px → 16px colors 39 changed
~
bg #0e0e10 → #0c0e16 ~
bg-elev #222226 → #11141d ~
surface #1a1a1c → #161922 ~
brand #107c10 → #356aff ~
brand-hover #16a316 → #2a59e6 ~
brand-tint rgba(16, 124, 16, 0.20) → rgba(53,106,255,0.12) ~
text-muted #a8a8a8 → #9aa3b8 ~
text-soft #787878 → #c4cad8 ~
border rgba(255, 255, 255, 0.10) → rgba(255,255,255,0.08) ~
border-strong rgba(255, 255, 255, 0.20) → rgba(255,255,255,0.16) ~
success #107c10 → #3ecf8e ~
warning #ffa61a → #f0b429 ~
danger #ff4757 → #ff5c5c ~
info #0078d4 → #356aff +
surface-elev #1d212c +
brand-soft #7d9bff +
border-soft rgba(255,255,255,0.04) +
shadow-ambient rgba(0,0,0,0.32) +
shadow-elev rgba(0,0,0,0.48) +
shadow-brand rgba(53,106,255,0.30) +
scrim rgba(6,7,12,0.72) +
success-soft rgba(62,207,142,0.14) +
warning-soft rgba(240,180,41,0.14) +
danger-soft rgba(255,92,92,0.14) +
info-soft rgba(53,106,255,0.14) −
bg-deep #040405 −
bg-section #1a1a1c −
surface-strong #2a2a2e −
surface-translucent rgba(14, 14, 16, 0.85) −
brand-pressed #0c5e0c −
brand-deep #08440a −
text-faint #5a5a5a −
text-on-brand #ffffff −
link #3aaa3a −
link-hover #16a316 −
selected-bg rgba(16, 124, 16, 0.20) −
border-brand #107c10 −
game-pass-yellow #ffd71a −
game-pass-yellow-deep #cc9f00 typography 4 changed
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display {"family":"Segoe UI Display","size":96} → {"family":"Poppins","size":64} ~
h1 {"family":"Segoe UI Display","size":40} → {"family":"Poppins","size":40} ~
h2 {"family":"Segoe UI Display","size":32} → {"family":"Poppins","size":32} ~
label {"family":"Cascadia Code","size":13} → {"family":"SFMono-Regular","size":13} radius identical
No differences.
spacing 2 changed
~
lg 24px → 32px ~
xl 40px → 64px