Diff

shadcn/ui vs Chase

59 token-level differences between these two design systems.

Role tokens
Background
#ffffff #ffffff
Text
#0a0a0a #101820
Brand
#0a0a0a #0060f0
Border
#e4e4e7 #d4d9e0
Display font
Geist Open Sans
Body size
16px 16px
colors 50 changed
~ surface #fafafa #ffffff
~ text #0a0a0a #101820
~ text-muted #71717a #5a6470
~ text-faint #a1a1aa #6b7280
~ brand #0a0a0a #0060f0
~ brand-hover #1a1a1a #0048bf
~ on-brand #fafafa #ffffff
~ link #0a0a0a #0060f0
~ link-hover #3f3f46 #0048bf
~ border #e4e4e7 #d4d9e0
~ border-strong #d4d4d8 #9aa3af
~ success #10b981 #128842
~ warning #f59e0b #9a5b00
~ info #3b82f6 #0060f0
+ surface-soft #f5f7fa
+ surface-tint #eef4ff
+ text-on-brand #ffffff
+ text-on-green #ffffff
+ brand-deep #003594
+ secondary #128842
+ secondary-hover #0e6e35
+ border-on-dark rgba(255,255,255,0.24)
+ scrim rgba(16,24,32,0.55)
+ shadow-soft rgba(16,24,32,0.06)
+ shadow-medium rgba(16,24,32,0.12)
+ shadow-deep rgba(16,24,32,0.20)
+ danger #c4001a
surface-strong #f4f4f5
surface-muted #f4f4f5
surface-accent #f4f4f5
surface-elevated #ffffff
text-strong #000000
text-secondary #3f3f46
brand-active #27272a
destructive #ef4444
destructive-hover #dc2626
destructive-foreground #fafafa
border-soft #f4f4f5
input #e4e4e7
input-border #e4e4e7
ring #0a0a0a
selection-bg rgba(10, 10, 10, 0.1)
shadow-color rgba(0, 0, 0, 0.05)
shadow-color-md rgba(0, 0, 0, 0.1)
shadow-color-lg rgba(0, 0, 0, 0.15)
chart-1 #e76e50
chart-2 #2a9d90
chart-3 #274754
chart-4 #e8c468
chart-5 #f4a462
typography 5 changed
~ display {"family":"Geist","size":56} {"family":"Open Sans","size":80}
~ h1 {"family":"Geist","size":40} {"family":"Open Sans","size":40}
~ h2 {"family":"Geist","size":32} {"family":"Open Sans","size":32}
~ body {"family":"Geist","size":16} {"family":"Open Sans","size":16}
~ label {"family":"Geist Mono","size":14} {"family":"SFMono-Regular","size":13}
radius identical
No differences.
spacing 4 changed
~ xs 4px 0px
~ sm 8px 4px
~ md 16px 12px
~ xl 48px 64px
↻ Swap direction · Chase → shadcn/ui