Obsidian vs Nintendo
50 token-level differences between these two design systems.
Background
#0f0f0f → #ffffff Text
#eeeeee → #1f1f1f Brand
#7c3aed → #e60012 Border
#2a2a2a → #e5e5e5 Display font
Inter → Nintendo Sans Body size
16px → 16px colors 43 changed
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bg #0f0f0f → #ffffff ~
surface #161616 → #ffffff ~
text #eeeeee → #1f1f1f ~
text-strong #ffffff → #000000 ~
text-muted #a3a3a3 → #5a5a5a ~
text-faint #737373 → #bcbcbc ~
brand #7c3aed → #e60012 ~
brand-hover #6d28d9 → #cc0010 ~
brand-active #5b21b6 → #a8000d ~
border #2a2a2a → #e5e5e5 ~
border-soft #1f1f1f → #f0f0f0 ~
border-strong #3a3a3a → #cccccc ~
border-brand #7c3aed → #e60012 ~
success #4ade80 → #00a345 ~
warning #fbbf24 → #ff8c00 ~
danger #f87171 → #e60012 ~
info #a78bfa → #0066cc +
bg-soft #f5f5f5 +
bg-warm #fff8f0 +
bg-tinted #ffeeee +
surface-soft #fafafa +
surface-strong #f5f5f5 +
brand-deep #8a000a +
brand-tint #ffeeee +
text-soft #8a8a8a +
text-on-brand #ffffff +
link #0066cc +
link-hover #cc0010 +
selected-bg #ffeeee −
bg-deep #0a0a0a −
surface-elev #1f1f1f −
surface-hover #262626 −
text-secondary #b0b0b0 −
brand-text #a78bfa −
brand-text-hover #c4b5fd −
brand-soft #2a1a4a −
shadow-ambient rgba(0,0,0,0.40) −
shadow-card rgba(0,0,0,0.50) −
shadow-modal rgba(0,0,0,0.70) −
scrim rgba(0,0,0,0.65) −
success-soft #14321f −
warning-soft #33270a −
danger-soft #3a1717 typography 3 changed
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display {"family":"Inter","size":60} → {"family":"Nintendo Sans","size":80} ~
h1 {"family":"Inter","size":40} → {"family":"Nintendo Sans","size":36} ~
h2 {"family":"Inter","size":32} → {"family":"Nintendo Sans","size":28} radius 2 changed
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button 8px → 12px ~
card 12px → 16px spacing 2 changed
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lg 32px → 24px ~
xl 64px → 40px