Diff

Obsidian vs Nintendo

50 token-level differences between these two design systems.

Role tokens
Background
#0f0f0f #ffffff
Text
#eeeeee #1f1f1f
Brand
#7c3aed #e60012
Border
#2a2a2a #e5e5e5
Display font
Inter Nintendo Sans
Body size
16px 16px
colors 43 changed
~ bg #0f0f0f #ffffff
~ surface #161616 #ffffff
~ text #eeeeee #1f1f1f
~ text-strong #ffffff #000000
~ text-muted #a3a3a3 #5a5a5a
~ text-faint #737373 #bcbcbc
~ brand #7c3aed #e60012
~ brand-hover #6d28d9 #cc0010
~ brand-active #5b21b6 #a8000d
~ border #2a2a2a #e5e5e5
~ border-soft #1f1f1f #f0f0f0
~ border-strong #3a3a3a #cccccc
~ border-brand #7c3aed #e60012
~ success #4ade80 #00a345
~ warning #fbbf24 #ff8c00
~ danger #f87171 #e60012
~ info #a78bfa #0066cc
+ bg-soft #f5f5f5
+ bg-warm #fff8f0
+ bg-tinted #ffeeee
+ surface-soft #fafafa
+ surface-strong #f5f5f5
+ brand-deep #8a000a
+ brand-tint #ffeeee
+ text-soft #8a8a8a
+ text-on-brand #ffffff
+ link #0066cc
+ link-hover #cc0010
+ selected-bg #ffeeee
bg-deep #0a0a0a
surface-elev #1f1f1f
surface-hover #262626
text-secondary #b0b0b0
brand-text #a78bfa
brand-text-hover #c4b5fd
brand-soft #2a1a4a
shadow-ambient rgba(0,0,0,0.40)
shadow-card rgba(0,0,0,0.50)
shadow-modal rgba(0,0,0,0.70)
scrim rgba(0,0,0,0.65)
success-soft #14321f
warning-soft #33270a
danger-soft #3a1717
typography 3 changed
~ display {"family":"Inter","size":60} {"family":"Nintendo Sans","size":80}
~ h1 {"family":"Inter","size":40} {"family":"Nintendo Sans","size":36}
~ h2 {"family":"Inter","size":32} {"family":"Nintendo Sans","size":28}
radius 2 changed
~ button 8px 12px
~ card 12px 16px
spacing 2 changed
~ lg 32px 24px
~ xl 64px 40px
↻ Swap direction · Nintendo → Obsidian