Liquid Death vs Target
59 token-level differences between these two design systems.
Background
#000000 → #ffffff Text
#ffffff → #333333 Brand
#ffffff → #cc0000 Border
#ffffff → #dddddd Display font
Acumin Pro → Liberation Sans Body size
16px → 16px colors 47 changed
~
bg #000000 → #ffffff ~
bg-page #000000 → #f7f7f7 ~
surface #000000 → #ffffff ~
brand #ffffff → #cc0000 ~
brand-hover #e5e5e5 → #aa0000 ~
brand-active #cccccc → #880000 ~
text #ffffff → #333333 ~
text-strong #ffffff → #000000 ~
text-muted #9ca3af → #666666 ~
text-soft #6b7280 → #888888 ~
link #ffffff → #366cd9 ~
link-hover #9ca3af → #244a96 ~
border #ffffff → #dddddd ~
border-soft #262626 → #eeeeee ~
border-strong #ffffff → #cccccc ~
border-input #ffffff → #bbbbbb ~
scrim rgba(0,0,0,0.85) → rgba(0,0,0,0.5) ~
shadow-card transparent → rgba(0,0,0,0.06) ~
success #22c55e → #377e36 ~
warning #f59e0b → #cc6600 ~
danger #ff0000 → #cc0000 ~
info #007aff → #366cd9 +
surface-soft #f7f7f7 +
surface-strong #e8e8e8 +
surface-red-soft #ffeeee +
brand-pale #ffd6d6 +
text-on-red #ffffff +
text-on-dark #ffffff +
circle-gold #fcc111 +
shipt-green #5d3eb8 +
rating-red #cc0000 +
rating-empty #dddddd +
freshness-green #377e36 +
shadow-elev rgba(0,0,0,0.12) +
warning-soft #fff7e6 −
surface-raised #0a0a0a −
surface-inverse #ffffff −
text-on-white #000000 −
text-on-brand #000000 −
outline-focus #ffffff −
shadow-modal transparent −
accent-electric #007aff −
accent-blood #ff0000 −
cta-hell-yes-bg #000000 −
cta-hell-yes-text #ffffff −
cta-contest-bg #ffffff −
cta-contest-text #000000 typography 5 changed
~
display {"family":"Acumin Pro","size":96} → {"family":"Liberation Sans","size":72} ~
h1 {"family":"Acumin Pro","size":60} → {"family":"Liberation Sans","size":40} ~
h2 {"family":"Acumin Pro","size":48} → {"family":"Liberation Sans","size":32} ~
body {"family":"Acumin Pro","size":16} → {"family":"Liberation Sans","size":16} ~
label {"family":"SFMono-Regular","size":13} → {"family":"Monaco","size":11} radius 3 changed
~
button 0px → 8px ~
card 0px → 16px ~
pill 0px → 9999px spacing 4 changed
~
xs 0px → 4px ~
sm 4px → 8px ~
md 12px → 16px ~
xl 64px → 48px