Graphite vs Nintendo
58 token-level differences between these two design systems.
Background
#070707 → #ffffff Text
#fafafa → #1f1f1f Brand
#3b82f6 → #e60012 Border
#1f1f1f → #e5e5e5 Display font
matterFont → Nintendo Sans Body size
16px → 16px colors 50 changed
~
bg #070707 → #ffffff ~
surface #0f0f0f → #ffffff ~
surface-strong #171717 → #f5f5f5 ~
text #fafafa → #1f1f1f ~
text-strong #ffffff → #000000 ~
brand #3b82f6 → #e60012 ~
brand-hover #60a5fa → #cc0010 ~
link #60a5fa → #0066cc ~
link-hover #93c5fd → #cc0010 ~
border #1f1f1f → #e5e5e5 ~
border-strong #2e2e2e → #cccccc ~
border-brand #3b82f6 → #e60012 ~
success #22c55e → #00a345 ~
warning #f59e0b → #ff8c00 ~
danger #ef4444 → #e60012 ~
info #3b82f6 → #0066cc +
bg-soft #f5f5f5 +
bg-warm #fff8f0 +
bg-tinted #ffeeee +
surface-soft #fafafa +
brand-active #a8000d +
brand-deep #8a000a +
brand-tint #ffeeee +
text-muted #5a5a5a +
text-soft #8a8a8a +
text-faint #bcbcbc +
text-on-brand #ffffff +
selected-bg #ffeeee +
border-soft #f0f0f0 −
bg-level-1 #0f0f0f −
bg-level-2 #171717 −
bg-level-3 #1f1f1f −
bg-overlay rgba(7,7,7,0.72) −
surface-tinted-brand rgba(59,130,246,0.08) −
text-secondary #d4d4d4 −
text-tertiary #a3a3a3 −
text-quaternary #737373 −
text-disabled #525252 −
brand-press #2f6fed −
brand-soft rgba(59,130,246,0.16) −
accent #60a5fa −
border-subtle rgba(255,255,255,0.06) −
cta-fill #262626 −
cta-fill-hover #2e2e2e −
cta-fill-press #1f1f1f −
cta-text #fafafa −
success-bg rgba(34,197,94,0.12) −
warning-bg rgba(245,158,11,0.12) −
danger-bg rgba(239,68,68,0.12) −
info-bg rgba(59,130,246,0.12) typography 4 changed
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display {"family":"matterFont","size":72} → {"family":"Nintendo Sans","size":80} ~
h1 {"family":"matterFont","size":60} → {"family":"Nintendo Sans","size":36} ~
h2 {"family":"matterFont","size":40} → {"family":"Nintendo Sans","size":28} ~
body {"family":"matterFont","size":16} → {"family":"Inter","size":16} radius 2 changed
~
button 8px → 12px ~
card 12px → 16px spacing 2 changed
~
lg 32px → 24px ~
xl 64px → 40px