Glif vs Xbox
53 token-level differences between these two design systems.
Background
#fcfaf6 → #0e0e10 Text
#0e0e10 → #ffffff Brand
#2e9e4f → #107c10 Border
#0000000f → rgba(255, 255, 255, 0.10) Display font
Manrope → Segoe UI Display Body size
16px → 16px colors 46 changed
~
bg #fcfaf6 → #0e0e10 ~
bg-elev #f1ede4 → #222226 ~
surface #ffffff → #1a1a1c ~
text #0e0e10 → #ffffff ~
text-strong #000000 → #ffffff ~
text-muted #55555a → #a8a8a8 ~
text-soft #86868c → #787878 ~
text-faint #b8b8be → #5a5a5a ~
brand #2e9e4f → #107c10 ~
brand-hover #28893f → #16a316 ~
on-brand #fffaef → #ffffff ~
border #0000000f → rgba(255, 255, 255, 0.10) ~
border-strong #0000001f → rgba(255, 255, 255, 0.20) ~
success #2e9e4f → #107c10 ~
warning #d98a00 → #ffa61a ~
danger #d83a3a → #ff4757 ~
info #2e9e4f → #0078d4 +
bg-deep #040405 +
bg-section #1a1a1c +
surface-strong #2a2a2e +
surface-translucent rgba(14, 14, 16, 0.85) +
brand-pressed #0c5e0c +
brand-deep #08440a +
brand-tint rgba(16, 124, 16, 0.20) +
text-on-brand #ffffff +
link #3aaa3a +
link-hover #16a316 +
selected-bg rgba(16, 124, 16, 0.20) +
border-brand #107c10 +
game-pass-yellow #ffd71a +
game-pass-yellow-deep #cc9f00 −
bg-soft #f6f3ec −
surface-2 #f6f3ec −
surface-3 #ebe6db −
brand-active #22742f −
brand-soft #e6f4ea −
accent-warm #fffbf6 −
accent-warm-deep #f3ece0 −
accent-lilac #efeaff −
accent-sky #e6f1fb −
border-subtle #00000008 −
border-focus #2e9e4f −
success-bg #e6f4ea −
warning-bg #fdf2dc −
danger-bg #fbe7e7 −
info-bg #e6f4ea typography 5 changed
~
display {"family":"Manrope","size":80} → {"family":"Segoe UI Display","size":96} ~
h1 {"family":"Manrope","size":54} → {"family":"Segoe UI Display","size":40} ~
h2 {"family":"Manrope","size":40} → {"family":"Segoe UI Display","size":32} ~
body {"family":"Manrope","size":16} → {"family":"Inter","size":16} ~
label {"family":"SFMono-Regular","size":13} → {"family":"Cascadia Code","size":13} radius identical
No differences.
spacing 2 changed
~
lg 32px → 24px ~
xl 64px → 40px