CodeSandbox vs WHOOP
59 token-level differences between these two design systems.
Background
#0e0e0e → #000000 Text
#f0f0f0 → #ffffff Brand
#eaff96 → #a0d10b Border
rgba(240,240,240,0.10) → #1f1f1f Display font
TWK Everett → Inter Body size
16px → 16px colors 51 changed
~
bg #0e0e0e → #000000 ~
surface #1d1d1d → #0a0a0a ~
text #f0f0f0 → #ffffff ~
text-muted #a0a0a0 → #b5b5b5 ~
text-faint #5c5c5c → #5e5e5e ~
brand #eaff96 → #a0d10b ~
brand-hover #f1ffb0 → #88b609 ~
brand-deep #d6f06a → #476005 ~
brand-soft rgba(234,255,150,0.14) → #0c1102 ~
link #e3ff73 → #ffffff ~
link-hover #edff9a → #a0d10b ~
border rgba(240,240,240,0.10) → #1f1f1f ~
border-strong rgba(240,240,240,0.18) → #2e2e2e ~
border-soft rgba(240,240,240,0.06) → #141414 ~
success #7ee787 → #16ec06 ~
warning #f0b429 → #ffde00 ~
danger #ff6b6b → #ff0026 ~
info #e3ff73 → #0093e7 +
bg-elev #0a0a0a +
bg-elev-strong #141414 +
bg-light #ffffff +
surface-soft #141414 +
surface-strong #1f1f1f +
brand-active #739707 +
brand-pale #e8f3c6 +
text-on-brand #000000 +
border-input #3d3d3d +
recovery-green #16ec06 +
recovery-yellow #ffde00 +
recovery-red #ff0026 +
strain-blue #0093e7 +
sleep-blue #7eb8d9 +
hrv-purple #9c7ed9 +
scrim rgba(0,0,0,0.85) +
shadow-card rgba(0,0,0,0.6) +
shadow-elev rgba(0,0,0,0.8) −
bg-deep #080808 −
bg-elevated #1d1d1d −
surface-high #262626 −
surface-low #141414 −
brand-tint rgba(234,255,150,0.07) −
on-brand #343434 −
lime-text #e3ff73 −
lime-text-hover #edff9a −
border-brand rgba(234,255,150,0.45) −
success-bg rgba(126,231,135,0.14) −
warning-bg rgba(240,180,41,0.14) −
danger-bg rgba(255,107,107,0.14) −
shadow-deep rgba(0,0,0,0.6) −
shadow-soft rgba(0,0,0,0.4) −
shadow-glow rgba(234,255,150,0.22) typography 4 changed
~
display {"family":"TWK Everett","size":120} → {"family":"Inter","size":72} ~
h1 {"family":"TWK Everett","size":56} → {"family":"Inter","size":40} ~
h2 {"family":"TWK Everett","size":40} → {"family":"Inter","size":32} ~
label {"family":"SFMono-Regular","size":13} → {"family":"Inter","size":11} radius identical
No differences.
spacing 4 changed
~
xs 0px → 4px ~
sm 4px → 8px ~
md 12px → 16px ~
xl 64px → 48px