CodeSandbox vs Mux
60 token-level differences between these two design systems.
Background
#0e0e0e → #e2e4dd Text
#f0f0f0 → #000000 Brand
#eaff96 → #ff5d00 Border
rgba(240,240,240,0.10) → #000000 Display font
TWK Everett → Rotonto Body size
16px → 16px colors 48 changed
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bg #0e0e0e → #e2e4dd ~
surface #1d1d1d → #d4d6cf ~
text #f0f0f0 → #000000 ~
text-strong #ffffff → #000000 ~
text-muted #a0a0a0 → #5a5a5a ~
text-faint #5c5c5c → #8a8a8a ~
brand #eaff96 → #ff5d00 ~
brand-hover #f1ffb0 → #e54e00 ~
brand-soft rgba(234,255,150,0.14) → #ffe5d4 ~
on-brand #343434 → #000000 ~
link #e3ff73 → #000000 ~
link-hover #edff9a → #ff5d00 ~
border rgba(240,240,240,0.10) → #000000 ~
border-soft rgba(240,240,240,0.06) → #a0a29a ~
success #7ee787 → #00b364 ~
warning #f0b429 → #ff8c00 ~
danger #ff6b6b → #e6483d ~
info #e3ff73 → #0066ff +
bg-paper #ffffff +
bg-dark #000000 +
bg-dark-soft #1a1a1a +
surface-soft #ecebe7 +
surface-strong #c8caBF +
surface-on-dark #1a1a1a +
text-body #1a1a1a +
text-on-dark #e2e4dd +
brand-active #c54100 +
accent-blue #0066ff +
accent-green #00b364 +
border-on-dark #2a2a2a +
ring #ff5d00 −
bg-deep #080808 −
bg-elevated #1d1d1d −
surface-high #262626 −
surface-low #141414 −
text-soft #8a8a8a −
brand-deep #d6f06a −
brand-tint rgba(234,255,150,0.07) −
lime-text #e3ff73 −
lime-text-hover #edff9a −
border-strong rgba(240,240,240,0.18) −
border-brand rgba(234,255,150,0.45) −
success-bg rgba(126,231,135,0.14) −
warning-bg rgba(240,180,41,0.14) −
danger-bg rgba(255,107,107,0.14) −
shadow-deep rgba(0,0,0,0.6) −
shadow-soft rgba(0,0,0,0.4) −
shadow-glow rgba(234,255,150,0.22) typography 5 changed
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display {"family":"TWK Everett","size":120} → {"family":"Rotonto","size":72} ~
h1 {"family":"TWK Everett","size":56} → {"family":"Rotonto","size":40} ~
h2 {"family":"TWK Everett","size":40} → {"family":"Rotonto","size":32} ~
body {"family":"Inter","size":16} → {"family":"Aeonik","size":16} ~
label {"family":"SFMono-Regular","size":13} → {"family":"JetBrainsMono","size":11} radius 2 changed
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button 8px → 6px ~
card 12px → 8px spacing 5 changed
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xs 0px → 4px ~
sm 4px → 8px ~
md 12px → 24px ~
lg 32px → 64px ~
xl 64px → 128px