Anytype vs Xbox
53 token-level differences between these two design systems.
Background
#000000 → #0e0e10 Text
#ffffff → #ffffff Brand
#3cd9b3 → #107c10 Border
#262626 → rgba(255, 255, 255, 0.10) Display font
Riccione → Segoe UI Display Body size
16px → 16px colors 47 changed
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bg #000000 → #0e0e10 ~
bg-deep #000000 → #040405 ~
surface #0d0d0d → #1a1a1c ~
text-muted #8a8a8a → #a8a8a8 ~
text-faint #5c5c5c → #5a5a5a ~
brand #3cd9b3 → #107c10 ~
brand-hover #2fc4a0 → #16a316 ~
on-brand #000000 → #ffffff ~
border #262626 → rgba(255, 255, 255, 0.10) ~
border-strong #3a3a3a → rgba(255, 255, 255, 0.20) ~
border-brand #3cd9b3 → #107c10 ~
success #4cad00 → #107c10 ~
warning #ffb522 → #ffa61a ~
danger #ff6a7b → #ff4757 ~
info #18a3f1 → #0078d4 +
bg-section #1a1a1c +
bg-elev #222226 +
surface-strong #2a2a2e +
surface-translucent rgba(14, 14, 16, 0.85) +
brand-pressed #0c5e0c +
brand-deep #08440a +
brand-tint rgba(16, 124, 16, 0.20) +
text-soft #787878 +
text-on-brand #ffffff +
link #3aaa3a +
link-hover #16a316 +
selected-bg rgba(16, 124, 16, 0.20) +
game-pass-yellow #ffd71a +
game-pass-yellow-deep #cc9f00 −
surface-elev #1a1a1a −
surface-hover #242424 −
text-secondary #b8b8b8 −
brand-active #27a98a −
brand-text #3cd9b3 −
brand-soft #0e2b25 −
any-teal #3cd9b3 −
any-blue #18a3f1 −
any-green #4cad00 −
any-amber #ffb522 −
border-soft #1a1a1a −
shadow-ambient rgba(0,0,0,0.50) −
shadow-card rgba(0,0,0,0.65) −
shadow-modal rgba(0,0,0,0.80) −
scrim rgba(0,0,0,0.70) −
success-soft #0f2200 −
warning-soft #2a1d00 −
danger-soft #2e1115 typography 4 changed
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display {"family":"Riccione","size":88} → {"family":"Segoe UI Display","size":96} ~
h1 {"family":"Riccione","size":48} → {"family":"Segoe UI Display","size":40} ~
h2 {"family":"Riccione","size":36} → {"family":"Segoe UI Display","size":32} ~
label {"family":"SFMono-Regular","size":13} → {"family":"Cascadia Code","size":13} radius identical
No differences.
spacing 2 changed
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lg 32px → 24px ~
xl 64px → 40px