Xbox vs WIRED
53 token-level differences between these two design systems.
Background
#0e0e10 → #ffffff Text
#ffffff → #1a1a1a Brand
#107c10 → #000000 Border
rgba(255, 255, 255, 0.10) → rgba(0,0,0,0.08) Display font
Segoe UI Display → WiredDisplay Body size
16px → 16px colors 43 changed
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bg #0e0e10 → #ffffff ~
surface #1a1a1c → #ffffff ~
brand #107c10 → #000000 ~
brand-deep #08440a → #000000 ~
text #ffffff → #1a1a1a ~
text-strong #ffffff → #000000 ~
text-muted #a8a8a8 → #757575 ~
link #3aaa3a → #1a1a1a ~
link-hover #16a316 → #057dbc ~
border-strong rgba(255, 255, 255, 0.20) → #000000 ~
success #107c10 → #0e7c5b ~
warning #ffa61a → #a35316 ~
danger #ff4757 → #e53e3e ~
info #0078d4 → #057dbc +
bg-dark #1a1a1a +
surface-dark #1a1a1a +
brand-accent #057dbc +
text-headline #1a1a1a +
text-disabled #999999 +
text-on-dark #ffffff +
link-visited #5e2a8c +
border-hairline #e2e8f0 +
border-rule #000000 +
border-on-dark #4a5568 +
scrim rgba(0,0,0,0.6) +
shadow-token transparent +
cookie-red #e53e3e −
bg-deep #040405 −
bg-section #1a1a1c −
bg-elev #222226 −
surface-strong #2a2a2e −
surface-translucent rgba(14, 14, 16, 0.85) −
brand-hover #16a316 −
brand-pressed #0c5e0c −
brand-tint rgba(16, 124, 16, 0.20) −
text-soft #787878 −
text-faint #5a5a5a −
text-on-brand #ffffff −
selected-bg rgba(16, 124, 16, 0.20) −
border rgba(255, 255, 255, 0.10) −
border-brand #107c10 −
game-pass-yellow #ffd71a −
game-pass-yellow-deep #cc9f00 typography 5 changed
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display {"family":"Segoe UI Display","size":96} → {"family":"WiredDisplay","size":64} ~
h1 {"family":"Segoe UI Display","size":40} → {"family":"WiredDisplay","size":40} ~
h2 {"family":"Segoe UI Display","size":32} → {"family":"WiredDisplay","size":32} ~
body {"family":"Inter","size":16} → {"family":"BreveText","size":16} ~
label {"family":"Cascadia Code","size":13} → {"family":"WiredMono","size":11} radius 2 changed
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button 8px → 0px ~
card 12px → 0px spacing 3 changed
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xs 0px → 1px ~
lg 24px → 32px ~
xl 40px → 48px