Xbox vs Warp
66 token-level differences between these two design systems.
Background
#0e0e10 → #121212 Text
#ffffff → #ffffff Brand
#107c10 → #c2ff00 Border
rgba(255, 255, 255, 0.10) → #2a2a2a Display font
Segoe UI Display → Inter Body size
16px → 16px colors 57 changed
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bg #0e0e10 → #121212 ~
brand #107c10 → #c2ff00 ~
on-brand #ffffff → #121212 ~
link #3aaa3a → #7eb8ff ~
link-hover #16a316 → #a3cdff ~
border rgba(255, 255, 255, 0.10) → #2a2a2a ~
border-strong rgba(255, 255, 255, 0.20) → rgba(255,255,255,0.12) +
bg-100 #1a1a1a +
bg-200 #222222 +
bg-300 #2c2c2c +
bg-400 #363636 +
surface-terminal #0e0e0e +
surface-card #1a1a1a +
surface-banner #f5f5f5 +
text-200 #cccccc +
text-300 #999999 +
text-400 #666666 +
text-500 #444444 +
text-banner #0a0a0a +
brand-soft #7a9e1f +
brand-glow rgba(194,255,0,0.20) +
cta-bg #ffffff +
cta-text #000000 +
cta-bg-hover #f5f5f5 +
border-soft rgba(255,255,255,0.06) +
terminal-cursor #c2ff00 +
terminal-prompt #a78bfa +
terminal-success #86efac +
terminal-error #fca5a5 +
terminal-warning #fde047 +
semantic-success #86efac +
semantic-warning #fde047 +
semantic-danger #fca5a5 +
semantic-info #7eb8ff −
bg-deep #040405 −
bg-section #1a1a1c −
bg-elev #222226 −
surface #1a1a1c −
surface-strong #2a2a2e −
surface-translucent rgba(14, 14, 16, 0.85) −
brand-hover #16a316 −
brand-pressed #0c5e0c −
brand-deep #08440a −
brand-tint rgba(16, 124, 16, 0.20) −
text-strong #ffffff −
text-muted #a8a8a8 −
text-soft #787878 −
text-faint #5a5a5a −
text-on-brand #ffffff −
selected-bg rgba(16, 124, 16, 0.20) −
border-brand #107c10 −
game-pass-yellow #ffd71a −
game-pass-yellow-deep #cc9f00 −
success #107c10 −
warning #ffa61a −
danger #ff4757 −
info #0078d4 typography 4 changed
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display {"family":"Segoe UI Display","size":96} → {"family":"Inter","size":96} ~
h1 {"family":"Segoe UI Display","size":40} → {"family":"Inter","size":56} ~
h2 {"family":"Segoe UI Display","size":32} → {"family":"Inter","size":40} ~
label {"family":"Cascadia Code","size":13} → {"family":"Hack","size":12} radius identical
No differences.
spacing 5 changed
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xs 0px → 4px ~
sm 4px → 8px ~
md 12px → 16px ~
lg 24px → 48px ~
xl 40px → 96px