Warp vs Xbox
66 token-level differences between these two design systems.
Background
#121212 → #0e0e10 Text
#ffffff → #ffffff Brand
#c2ff00 → #107c10 Border
#2a2a2a → rgba(255, 255, 255, 0.10) Display font
Inter → Segoe UI Display Body size
16px → 16px colors 57 changed
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bg #121212 → #0e0e10 ~
brand #c2ff00 → #107c10 ~
on-brand #121212 → #ffffff ~
link #7eb8ff → #3aaa3a ~
link-hover #a3cdff → #16a316 ~
border #2a2a2a → rgba(255, 255, 255, 0.10) ~
border-strong rgba(255,255,255,0.12) → rgba(255, 255, 255, 0.20) +
bg-deep #040405 +
bg-section #1a1a1c +
bg-elev #222226 +
surface #1a1a1c +
surface-strong #2a2a2e +
surface-translucent rgba(14, 14, 16, 0.85) +
brand-hover #16a316 +
brand-pressed #0c5e0c +
brand-deep #08440a +
brand-tint rgba(16, 124, 16, 0.20) +
text-strong #ffffff +
text-muted #a8a8a8 +
text-soft #787878 +
text-faint #5a5a5a +
text-on-brand #ffffff +
selected-bg rgba(16, 124, 16, 0.20) +
border-brand #107c10 +
game-pass-yellow #ffd71a +
game-pass-yellow-deep #cc9f00 +
success #107c10 +
warning #ffa61a +
danger #ff4757 +
info #0078d4 −
bg-100 #1a1a1a −
bg-200 #222222 −
bg-300 #2c2c2c −
bg-400 #363636 −
surface-terminal #0e0e0e −
surface-card #1a1a1a −
surface-banner #f5f5f5 −
text-200 #cccccc −
text-300 #999999 −
text-400 #666666 −
text-500 #444444 −
text-banner #0a0a0a −
brand-soft #7a9e1f −
brand-glow rgba(194,255,0,0.20) −
cta-bg #ffffff −
cta-text #000000 −
cta-bg-hover #f5f5f5 −
border-soft rgba(255,255,255,0.06) −
terminal-cursor #c2ff00 −
terminal-prompt #a78bfa −
terminal-success #86efac −
terminal-error #fca5a5 −
terminal-warning #fde047 −
semantic-success #86efac −
semantic-warning #fde047 −
semantic-danger #fca5a5 −
semantic-info #7eb8ff typography 4 changed
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display {"family":"Inter","size":96} → {"family":"Segoe UI Display","size":96} ~
h1 {"family":"Inter","size":56} → {"family":"Segoe UI Display","size":40} ~
h2 {"family":"Inter","size":40} → {"family":"Segoe UI Display","size":32} ~
label {"family":"Hack","size":12} → {"family":"Cascadia Code","size":13} radius identical
No differences.
spacing 5 changed
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xs 4px → 0px ~
sm 8px → 4px ~
md 16px → 12px ~
lg 48px → 24px ~
xl 96px → 40px