shadcn/ui vs Xbox
62 token-level differences between these two design systems.
Background
#ffffff → #0e0e10 Text
#0a0a0a → #ffffff Brand
#0a0a0a → #107c10 Border
#e4e4e7 → rgba(255, 255, 255, 0.10) Display font
Geist → Segoe UI Display Body size
16px → 16px colors 52 changed
~
bg #ffffff → #0e0e10 ~
surface #fafafa → #1a1a1c ~
surface-strong #f4f4f5 → #2a2a2e ~
text #0a0a0a → #ffffff ~
text-strong #000000 → #ffffff ~
text-muted #71717a → #a8a8a8 ~
text-faint #a1a1aa → #5a5a5a ~
brand #0a0a0a → #107c10 ~
brand-hover #1a1a1a → #16a316 ~
on-brand #fafafa → #ffffff ~
link #0a0a0a → #3aaa3a ~
link-hover #3f3f46 → #16a316 ~
border #e4e4e7 → rgba(255, 255, 255, 0.10) ~
border-strong #d4d4d8 → rgba(255, 255, 255, 0.20) ~
success #10b981 → #107c10 ~
warning #f59e0b → #ffa61a ~
info #3b82f6 → #0078d4 +
bg-deep #040405 +
bg-section #1a1a1c +
bg-elev #222226 +
surface-translucent rgba(14, 14, 16, 0.85) +
brand-pressed #0c5e0c +
brand-deep #08440a +
brand-tint rgba(16, 124, 16, 0.20) +
text-soft #787878 +
text-on-brand #ffffff +
selected-bg rgba(16, 124, 16, 0.20) +
border-brand #107c10 +
game-pass-yellow #ffd71a +
game-pass-yellow-deep #cc9f00 +
danger #ff4757 −
surface-muted #f4f4f5 −
surface-accent #f4f4f5 −
surface-elevated #ffffff −
text-secondary #3f3f46 −
brand-active #27272a −
destructive #ef4444 −
destructive-hover #dc2626 −
destructive-foreground #fafafa −
border-soft #f4f4f5 −
input #e4e4e7 −
input-border #e4e4e7 −
ring #0a0a0a −
selection-bg rgba(10, 10, 10, 0.1) −
shadow-color rgba(0, 0, 0, 0.05) −
shadow-color-md rgba(0, 0, 0, 0.1) −
shadow-color-lg rgba(0, 0, 0, 0.15) −
chart-1 #e76e50 −
chart-2 #2a9d90 −
chart-3 #274754 −
chart-4 #e8c468 −
chart-5 #f4a462 typography 5 changed
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display {"family":"Geist","size":56} → {"family":"Segoe UI Display","size":96} ~
h1 {"family":"Geist","size":40} → {"family":"Segoe UI Display","size":40} ~
h2 {"family":"Geist","size":32} → {"family":"Segoe UI Display","size":32} ~
body {"family":"Geist","size":16} → {"family":"Inter","size":16} ~
label {"family":"Geist Mono","size":14} → {"family":"Cascadia Code","size":13} radius identical
No differences.
spacing 5 changed
~
xs 4px → 0px ~
sm 8px → 4px ~
md 16px → 12px ~
lg 32px → 24px ~
xl 48px → 40px