Segment vs Nintendo
57 token-level differences between these two design systems.
Background
#ffffff → #ffffff Text
#000d25 → #1f1f1f Brand
#1866ee → #e60012 Border
#e1e3ea → #e5e5e5 Display font
Whitney SSm A → Nintendo Sans Body size
16px → 16px colors 45 changed
~
bg-soft #f4f4f4 → #f5f5f5 ~
brand #1866ee → #e60012 ~
brand-hover #0e58d9 → #cc0010 ~
brand-active #0844a8 → #a8000d ~
brand-deep #0263e0 → #8a000a ~
text #000d25 → #1f1f1f ~
text-strong #000817 → #000000 ~
text-muted #525463 → #5a5a5a ~
text-soft #7a7d8b → #8a8a8a ~
link #0263e0 → #0066cc ~
link-hover #0844a8 → #cc0010 ~
border #e1e3ea → #e5e5e5 ~
border-soft #f0f1f5 → #f0f0f0 ~
border-strong #cdd0da → #cccccc ~
success #0a8754 → #00a345 ~
warning #a35316 → #ff8c00 ~
danger #c0322a → #e60012 ~
info #1866ee → #0066cc +
bg-warm #fff8f0 +
bg-tinted #ffeeee +
surface-soft #fafafa +
surface-strong #f5f5f5 +
brand-tint #ffeeee +
on-brand #ffffff +
text-faint #bcbcbc +
selected-bg #ffeeee +
border-brand #e60012 −
bg-dark #000d25 −
bg-cool #f6f9fb −
surface-dark #000d25 −
surface-elev #0a1838 −
brand-pale #cfdcfb −
brand-soft #e3eefe −
text-on-dark #ffffff −
text-on-dark-muted rgba(255,255,255,0.72) −
link-on-dark #62aef8 −
border-on-dark rgba(255,255,255,0.14) −
badge-bg #e3eefe −
badge-text #0844a8 −
scrim rgba(0,13,37,0.62) −
shadow-card rgba(0,13,37,0.06) −
shadow-elev rgba(0,13,37,0.12) −
success-soft #dff5ea −
warning-soft #fff3dc −
danger-soft #fde6e3 typography 5 changed
~
display {"family":"Whitney SSm A","size":72} → {"family":"Nintendo Sans","size":80} ~
h1 {"family":"Whitney SSm A","size":40} → {"family":"Nintendo Sans","size":36} ~
h2 {"family":"Whitney SSm A","size":32} → {"family":"Nintendo Sans","size":28} ~
body {"family":"Whitney SSm A","size":16} → {"family":"Inter","size":16} ~
label {"family":"Operator Mono","size":11} → {"family":"SFMono-Regular","size":13} radius 2 changed
~
button 6px → 12px ~
card 8px → 16px spacing 5 changed
~
xs 4px → 0px ~
sm 8px → 4px ~
md 16px → 12px ~
lg 32px → 24px ~
xl 48px → 40px