OpenAI vs Nintendo
55 token-level differences between these two design systems.
Background
#ffffff → #ffffff Text
#000000 → #1f1f1f Brand
#000000 → #e60012 Border
rgba(0,0,0,0.1) → #e5e5e5 Display font
OpenAI Sans → Nintendo Sans Body size
16px → 16px colors 43 changed
~
bg-soft #f1f1f1 → #f5f5f5 ~
surface #fafafa → #ffffff ~
text #000000 → #1f1f1f ~
text-muted #5d5d5d → #5a5a5a ~
text-faint #b4b4b4 → #bcbcbc ~
brand #000000 → #e60012 ~
brand-hover #1a1a1a → #cc0010 ~
brand-active #2c2c2c → #a8000d ~
link #000000 → #0066cc ~
link-hover #5d5d5d → #cc0010 ~
border rgba(0,0,0,0.1) → #e5e5e5 ~
border-soft rgba(0,0,0,0.08) → #f0f0f0 ~
border-strong rgba(0,0,0,0.16) → #cccccc ~
success #10a37f → #00a345 ~
warning #d97706 → #ff8c00 ~
danger #cc2525 → #e60012 ~
info #3a3a3a → #0066cc +
bg-warm #fff8f0 +
bg-tinted #ffeeee +
surface-soft #fafafa +
surface-strong #f5f5f5 +
brand-deep #8a000a +
brand-tint #ffeeee +
text-soft #8a8a8a +
selected-bg #ffeeee +
border-brand #e60012 −
bg-section #f7f7f7 −
surface-card #ffffff −
surface-hover rgba(0,0,0,0.04) −
surface-press rgba(0,0,0,0.08) −
text-subtle #8e8e8e −
text-on-dark #ededed −
brand-on-dark #ffffff −
accent #10a37f −
accent-hover #0d8a6b −
accent-soft #d6f3e8 −
link-visited #000000 −
scrim rgba(0,0,0,0.5) −
shadow-card rgba(0,0,0,0.06) −
shadow-elev rgba(0,0,0,0.10) −
shadow-modal rgba(0,0,0,0.20) −
warning-soft #fdf3e7 −
danger-soft #fae5e5 typography 5 changed
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display {"family":"OpenAI Sans","size":48} → {"family":"Nintendo Sans","size":80} ~
h1 {"family":"OpenAI Sans","size":40} → {"family":"Nintendo Sans","size":36} ~
h2 {"family":"OpenAI Sans","size":32} → {"family":"Nintendo Sans","size":28} ~
body {"family":"OpenAI Sans","size":16} → {"family":"Inter","size":16} ~
label {"family":"OpenAI Sans Mono","size":12} → {"family":"SFMono-Regular","size":13} radius 2 changed
~
button 8px → 12px ~
card 12px → 16px spacing 5 changed
~
xs 4px → 0px ~
sm 8px → 4px ~
md 16px → 12px ~
lg 32px → 24px ~
xl 48px → 40px