Diff

OpenAI vs Nintendo

55 token-level differences between these two design systems.

Role tokens
Background
#ffffff #ffffff
Text
#000000 #1f1f1f
Brand
#000000 #e60012
Border
rgba(0,0,0,0.1) #e5e5e5
Display font
OpenAI Sans Nintendo Sans
Body size
16px 16px
colors 43 changed
~ bg-soft #f1f1f1 #f5f5f5
~ surface #fafafa #ffffff
~ text #000000 #1f1f1f
~ text-muted #5d5d5d #5a5a5a
~ text-faint #b4b4b4 #bcbcbc
~ brand #000000 #e60012
~ brand-hover #1a1a1a #cc0010
~ brand-active #2c2c2c #a8000d
~ link #000000 #0066cc
~ link-hover #5d5d5d #cc0010
~ border rgba(0,0,0,0.1) #e5e5e5
~ border-soft rgba(0,0,0,0.08) #f0f0f0
~ border-strong rgba(0,0,0,0.16) #cccccc
~ success #10a37f #00a345
~ warning #d97706 #ff8c00
~ danger #cc2525 #e60012
~ info #3a3a3a #0066cc
+ bg-warm #fff8f0
+ bg-tinted #ffeeee
+ surface-soft #fafafa
+ surface-strong #f5f5f5
+ brand-deep #8a000a
+ brand-tint #ffeeee
+ text-soft #8a8a8a
+ selected-bg #ffeeee
+ border-brand #e60012
bg-section #f7f7f7
surface-card #ffffff
surface-hover rgba(0,0,0,0.04)
surface-press rgba(0,0,0,0.08)
text-subtle #8e8e8e
text-on-dark #ededed
brand-on-dark #ffffff
accent #10a37f
accent-hover #0d8a6b
accent-soft #d6f3e8
link-visited #000000
scrim rgba(0,0,0,0.5)
shadow-card rgba(0,0,0,0.06)
shadow-elev rgba(0,0,0,0.10)
shadow-modal rgba(0,0,0,0.20)
warning-soft #fdf3e7
danger-soft #fae5e5
typography 5 changed
~ display {"family":"OpenAI Sans","size":48} {"family":"Nintendo Sans","size":80}
~ h1 {"family":"OpenAI Sans","size":40} {"family":"Nintendo Sans","size":36}
~ h2 {"family":"OpenAI Sans","size":32} {"family":"Nintendo Sans","size":28}
~ body {"family":"OpenAI Sans","size":16} {"family":"Inter","size":16}
~ label {"family":"OpenAI Sans Mono","size":12} {"family":"SFMono-Regular","size":13}
radius 2 changed
~ button 8px 12px
~ card 12px 16px
spacing 5 changed
~ xs 4px 0px
~ sm 8px 4px
~ md 16px 12px
~ lg 32px 24px
~ xl 48px 40px
↻ Swap direction · Nintendo → OpenAI