Nintendo vs OpenAI
55 token-level differences between these two design systems.
Background
#ffffff → #ffffff Text
#1f1f1f → #000000 Brand
#e60012 → #000000 Border
#e5e5e5 → rgba(0,0,0,0.1) Display font
Nintendo Sans → OpenAI Sans Body size
16px → 16px colors 43 changed
~
bg-soft #f5f5f5 → #f1f1f1 ~
surface #ffffff → #fafafa ~
brand #e60012 → #000000 ~
brand-hover #cc0010 → #1a1a1a ~
brand-active #a8000d → #2c2c2c ~
text #1f1f1f → #000000 ~
text-muted #5a5a5a → #5d5d5d ~
text-faint #bcbcbc → #b4b4b4 ~
link #0066cc → #000000 ~
link-hover #cc0010 → #5d5d5d ~
border #e5e5e5 → rgba(0,0,0,0.1) ~
border-strong #cccccc → rgba(0,0,0,0.16) ~
border-soft #f0f0f0 → rgba(0,0,0,0.08) ~
success #00a345 → #10a37f ~
warning #ff8c00 → #d97706 ~
danger #e60012 → #cc2525 ~
info #0066cc → #3a3a3a +
bg-section #f7f7f7 +
surface-card #ffffff +
surface-hover rgba(0,0,0,0.04) +
surface-press rgba(0,0,0,0.08) +
text-subtle #8e8e8e +
text-on-dark #ededed +
brand-on-dark #ffffff +
accent #10a37f +
accent-hover #0d8a6b +
accent-soft #d6f3e8 +
link-visited #000000 +
scrim rgba(0,0,0,0.5) +
shadow-card rgba(0,0,0,0.06) +
shadow-elev rgba(0,0,0,0.10) +
shadow-modal rgba(0,0,0,0.20) +
warning-soft #fdf3e7 +
danger-soft #fae5e5 −
bg-warm #fff8f0 −
bg-tinted #ffeeee −
surface-soft #fafafa −
surface-strong #f5f5f5 −
brand-deep #8a000a −
brand-tint #ffeeee −
text-soft #8a8a8a −
selected-bg #ffeeee −
border-brand #e60012 typography 5 changed
~
display {"family":"Nintendo Sans","size":80} → {"family":"OpenAI Sans","size":48} ~
h1 {"family":"Nintendo Sans","size":36} → {"family":"OpenAI Sans","size":40} ~
h2 {"family":"Nintendo Sans","size":28} → {"family":"OpenAI Sans","size":32} ~
body {"family":"Inter","size":16} → {"family":"OpenAI Sans","size":16} ~
label {"family":"SFMono-Regular","size":13} → {"family":"OpenAI Sans Mono","size":12} radius 2 changed
~
button 12px → 8px ~
card 16px → 12px spacing 5 changed
~
xs 0px → 4px ~
sm 4px → 8px ~
md 12px → 16px ~
lg 24px → 32px ~
xl 40px → 48px