Nintendo vs AgentKit
50 token-level differences between these two design systems.
Background
#ffffff → #0a0a0a Text
#1f1f1f → #ededed Brand
#e60012 → #c6f432 Border
#e5e5e5 → rgba(255, 255, 255, 0.08) Display font
Nintendo Sans → Inter Variable Body size
16px → 15px colors 44 changed
~
bg #ffffff → #0a0a0a ~
brand #e60012 → #c6f432 ~
brand-hover #cc0010 → #d2f854 ~
brand-deep #8a000a → #9bcc1f ~
brand-tint #ffeeee → rgba(198, 244, 50, 0.10) ~
text #1f1f1f → #ededed ~
text-strong #000000 → #ffffff ~
text-faint #bcbcbc → #525252 ~
text-on-brand #ffffff → #0a0a0a ~
link #0066cc → #c6f432 ~
border #e5e5e5 → rgba(255, 255, 255, 0.08) ~
border-strong #cccccc → rgba(255, 255, 255, 0.15) ~
border-brand #e60012 → rgba(198, 244, 50, 0.25) ~
success #00a345 → #22c55e ~
warning #ff8c00 → #f59e0b ~
danger #e60012 → #ef4444 ~
info #0066cc → #60a5fa +
bg-elev #0f0f0f +
bg-card #141416 +
bg-card-hover #1a1a1c +
bg-card-active #202024 +
surface-overlay rgba(10, 10, 10, 0.72) +
text-dim #8a8a8a +
text-disabled #3a3a3a +
brand-pressed #b6e426 +
brand-tint-strong rgba(198, 244, 50, 0.25) +
border-subtle rgba(255, 255, 255, 0.04) +
border-brand-strong rgba(198, 244, 50, 0.45) +
selection-bg rgba(198, 244, 50, 0.30) +
focus-ring #c6f432 +
link-visited #9bcc1f −
bg-soft #f5f5f5 −
bg-warm #fff8f0 −
bg-tinted #ffeeee −
surface #ffffff −
surface-soft #fafafa −
surface-strong #f5f5f5 −
brand-active #a8000d −
on-brand #ffffff −
text-muted #5a5a5a −
text-soft #8a8a8a −
link-hover #cc0010 −
selected-bg #ffeeee −
border-soft #f0f0f0 typography 5 changed
~
display {"family":"Nintendo Sans","size":80} → {"family":"Inter Variable","size":72} ~
h1 {"family":"Nintendo Sans","size":36} → {"family":"Inter Variable","size":48} ~
h2 {"family":"Nintendo Sans","size":28} → {"family":"Inter Variable","size":40} ~
body {"family":"Inter","size":16} → {"family":"Inter Variable","size":15} ~
label {"family":"SFMono-Regular","size":13} → {"family":"JetBrains Mono Variable","size":11} radius 1 changed
~
button 12px → 8px spacing identical
No differences.