Diff

Nintendo vs AgentKit

50 token-level differences between these two design systems.

Role tokens
Background
#ffffff #0a0a0a
Text
#1f1f1f #ededed
Brand
#e60012 #c6f432
Border
#e5e5e5 rgba(255, 255, 255, 0.08)
Display font
Nintendo Sans Inter Variable
Body size
16px 15px
colors 44 changed
~ bg #ffffff #0a0a0a
~ brand #e60012 #c6f432
~ brand-hover #cc0010 #d2f854
~ brand-deep #8a000a #9bcc1f
~ brand-tint #ffeeee rgba(198, 244, 50, 0.10)
~ text #1f1f1f #ededed
~ text-strong #000000 #ffffff
~ text-faint #bcbcbc #525252
~ text-on-brand #ffffff #0a0a0a
~ link #0066cc #c6f432
~ border #e5e5e5 rgba(255, 255, 255, 0.08)
~ border-strong #cccccc rgba(255, 255, 255, 0.15)
~ border-brand #e60012 rgba(198, 244, 50, 0.25)
~ success #00a345 #22c55e
~ warning #ff8c00 #f59e0b
~ danger #e60012 #ef4444
~ info #0066cc #60a5fa
+ bg-elev #0f0f0f
+ bg-card #141416
+ bg-card-hover #1a1a1c
+ bg-card-active #202024
+ surface-overlay rgba(10, 10, 10, 0.72)
+ text-dim #8a8a8a
+ text-disabled #3a3a3a
+ brand-pressed #b6e426
+ brand-tint-strong rgba(198, 244, 50, 0.25)
+ border-subtle rgba(255, 255, 255, 0.04)
+ border-brand-strong rgba(198, 244, 50, 0.45)
+ selection-bg rgba(198, 244, 50, 0.30)
+ focus-ring #c6f432
+ link-visited #9bcc1f
bg-soft #f5f5f5
bg-warm #fff8f0
bg-tinted #ffeeee
surface #ffffff
surface-soft #fafafa
surface-strong #f5f5f5
brand-active #a8000d
on-brand #ffffff
text-muted #5a5a5a
text-soft #8a8a8a
link-hover #cc0010
selected-bg #ffeeee
border-soft #f0f0f0
typography 5 changed
~ display {"family":"Nintendo Sans","size":80} {"family":"Inter Variable","size":72}
~ h1 {"family":"Nintendo Sans","size":36} {"family":"Inter Variable","size":48}
~ h2 {"family":"Nintendo Sans","size":28} {"family":"Inter Variable","size":40}
~ body {"family":"Inter","size":16} {"family":"Inter Variable","size":15}
~ label {"family":"SFMono-Regular","size":13} {"family":"JetBrains Mono Variable","size":11}
radius 1 changed
~ button 12px 8px
spacing identical
No differences.
↻ Swap direction · AgentKit → Nintendo